![]() ![]() It also shows that the Christmas binge was a very big deal for mobile/smartphone SKUs. On that basis, Minecraft sold nearly 15.1 million units in 2012. Again, let me know if you know otherwise. So I have assumed that there were no sales or price promotions on Minecraft during 2012. Taking the data up to the full year involves more assumptions, particularly about pricing. These numbers flatter the position of the direct sales of PC/Mac products, which now emerges as the clear winner, with the other two platforms neck-and neck. If anyone thinks these assumptions are misguided, let me know in the comments and I’ll update the post. I assumed a cost of 5% for direct sales of PC/Mac products to cover the costs of credit card processing and hosting. I’ve assumed that Mojang is paying 30% for the Pocket Edition and the same to Microsoft, although it is entirely possible that Microsoft offered a sweeter deal to get the game exclusively on the Xbox. Mobile/tablet and the Xbox are tied neck and neck at 34 per cent, just ahead of PC/Mac at 32%.įor one final analysis, I looked at the “net revenue” after platform fees. It is easier to build, scavenge, hunt and even survive through everything, all while navigating through the game in the quest to kill the Ender Dragon. However, there is no need to pay that extra amount with Bluestacks at your fingertips and on your PC. Christmas Day Minecraft sales came to $5.2 million, with a pretty even split between all three platforms. The PC edition of Minecraft usually costs at least 3 to 4 times more than the pocket edition. When analysed by value, the picture changes. Turning to value, how does the picture change? Mojang has announced that prices for the PC version of Minecraft are going up in some countries on May 23 in order to better align them with the U.S. ![]() Sixty-two per cent of downloads by volume came from mobile/tablet. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |